• jjjalljs@ttrpg.network
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    23 hours ago

    One of the things I liked about the Chronicles of Darkness system is it cleared this up nicely. Stats were in a 3x3 grid.

    One axis was physical, mental, social

    The other was Power, Finesse, Resistance.

    Want to shove something? Physical + Power. That’s strength.

    Want to figure out a riddle? Mental + Finesse. That’s Dexterity Wits. (Edit: wrote dexterity originally, meant Wits)

    Command attention? Social + Power. That’s the Presence stat.

    Lie and misdirect? Social + Finesse. Stat was called Manipulation.

    Now you can have a character that’s commanding without also being a natural liar and flirt. DND doesn’t help let you do that because the concepts are bundled together into a single stat.

    (You could invest separately into like Expression for making speeches and Deception for lying, of course)

    Humans are rated 1 to 5, where a 5 is the peak of human capability. Presence 5 is like AAA movie stars and great leaders.

    Of course, if you add supernaturals to your game a starting chump vampire could have seven presence if they take Majesty as their power, and become a nearly irresistible magnet of attention.

    • Iron Lynx@lemmy.world
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      23 hours ago

      Want to figure out a riddle? Mental + Finesse. That’s Dexterity.

      Wait, wouldn’t it make sense to figure out a riddle with Intelligence? And for Dexterity to be Physical + Finesse?

      • jjjalljs@ttrpg.network
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        23 hours ago

        Riddles are often lateral thinking or other cleverness, so they seem more finesse than power. But yes, I wrote “dexterity” when I meant “Wits”.

        • chatokun@lemmy.dbzer0.com
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          22 hours ago

          I may be dating myself as an older weeb with this reference, but Osaka from Azumanga was not what you’d consider intelligent, but she got riddles instantly because she just thought weird.