- cross-posted to:
- games@sh.itjust.works
- cross-posted to:
- games@sh.itjust.works
i’d buy way more games if they had a Linux version of their Galaxy client. I already spend way too much on Steam
Check out Heroic Games Launcher maybe. I think it’s the unofficial GOG for Linux
Yeah, I can confirm Heroic works well on Linux. Just finished up my GOG-purchased Silksong play-through this week. :)
I was halfway through silksong before I realized cloud saves and achievements only work with the Windows version. Fortunately, copying the Linux save folder on top of the Windows one kept my progress, but I’m still missing most of my achievements. Guess I’ll just have to play again from the beginning.
Heroic supports GOG achivements through Comet, which is enabled by default in the latest versions.
However there is no overlay so you need to check the GOG achievements webpage to see what you achieved/unlocked.
Yes, but the achievements wouldn’t sync with the native Linux installation, I had to switch to the Windows install of Silksong before they started to sync to my GOG profile.
I thought heroic supported cloud saves?
GOG only supports cloud saves for Windows games. It’s not a Heroic issue.
That’s a weird limitation.
Heroic will let you install the native Linux game (if available), or the Windows version that runs on Wine/Proton. But like moody said, GOG will only allow cloud saves for the Windows versions of your games.
While Heroic is nice, it would be even better if GOG themselves put some effort into supporting Linux, as they do sell Linux native games.
It’d be enough even if they just contributed to Heroic, the way Valve started contributing to wine/proton.
It’s mind boggling to me that they remained completely silent on linux, even as SteamDeck took off.
This is the way. Let’s them build on existing work and goodwill, while making a solid product people want.
Which costs money to do.
They used to support Linux as a platform, but they ended up dropping it because the userbase was too small to warrant the additional development efforts. I think it was around 2015 they added Linux versions of their games, only to remove them in 2018ish?
Either way, it meant switching to Steam for me. I understand that it was a business decision, but it was a damn shame…
(All of this was pre-Galaxy.)
I use Lutris, works pretty well for me.
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For one it’s nice to have a way of managing/installing the sofware.
Try installing an older Linux native game from GOG, it’s a huge pain in the ass: ancient dependencies you have to install by hand, cryptic error messages, debugging controller support for every game separately. And good luck uninstalling.
Compare to Steam: you click “install”, wait a bit, click “play” and you are playing. uninstalling is also trivially easy
Not familiar with their business model beyond the DRM thing. What % are they taking from publishers/developers who buy from them?
They also bring old games back so they work on modern computers. Like Breath of Fire IV.
I’ve heard it’s 30%, or whatever the same as Steam is






