I’ve posted this elsewhere but I’ll say it again: I nominate Keijiro Takahashi as the interim CEO. I don’t think there are many who understand unity at a 1:1 mindmeld level like that. Set a new set of goals, get LTS into actual LTS shape, unify the pipelines, restore confidence, save the princess, drive the darkness from the lands and forge a path to profitability that doesn’t alienate unity’s most valuable asset, the community.
UNITY MUST CLEAN HOUSE, NEW BOARD AND CEO. Otherwise we’re going to just cycle through this bullshit with different clowns at the wheel.
I understand that, but people who are stuck with Unity should work towards getting rid of it. Mostly finished games won’t be able to, but new games can.
I’ve posted this elsewhere but I’ll say it again: I nominate Keijiro Takahashi as the interim CEO. I don’t think there are many who understand unity at a 1:1 mindmeld level like that. Set a new set of goals, get LTS into actual LTS shape, unify the pipelines, restore confidence, save the princess, drive the darkness from the lands and forge a path to profitability that doesn’t alienate unity’s most valuable asset, the community.
UNITY MUST CLEAN HOUSE, NEW BOARD AND CEO. Otherwise we’re going to just cycle through this bullshit with different clowns at the wheel.
Why not pretend that Unity is a lost cause and move on? They have permanent lost your trust for life.
If you are still developing on Unity, it’s because you’re addicted to it. Switch engines now!
Yeah a few steps ahead of you bud, neck deep in openxr on godot now.
edit:
tho thanks for the smarmy ‘you’re addicted’ - you realize people have projects in progress? that swapping engines isn’t trivial?
thanks for your silly concern tho. perhaps work on the way you talk to folks.
“we should switch engines and impact morale and throw out all that money, were 90% from releasing with the last non-ass LTS release”
That’s what you sound like and I am a Godot advocate.
Switching to different foundations (game engines) of projects is not like swapping new $300 smartphones.
I understand that, but people who are stuck with Unity should work towards getting rid of it. Mostly finished games won’t be able to, but new games can.
Nobody (besides big corpos) with even a small scale sized project is adopting Unity in the future.
You say that, but we’ll see who’s still hooked on it in a few more years.