Stamets@lemmy.dbzer0.com to RPGMemes @ttrpg.network · 9 个月前Come on guys...lemmy.dbzer0.comimagemessage-square70fedilinkarrow-up1646arrow-down114
arrow-up1632arrow-down1imageCome on guys...lemmy.dbzer0.comStamets@lemmy.dbzer0.com to RPGMemes @ttrpg.network · 9 个月前message-square70fedilink
minus-squaretigeruppercut@lemmy.ziplinkfedilinkarrow-up3·9 个月前Yeah I think the easiest way of understanding how monty affects the choice is to imagine 100 doors, and after you pick one monty opens 97 other ones. Wouldn’t you want to change after that?
minus-squareKichae@wanderingadventure.partylinkfedilinkarrow-up2·9 个月前tigeruppercut@lemmy.zip I interviewed someone for a jr data analyst roll once, and one of the questions I asked was to explain the Monty Hall problem. They told me the odds were 50:50, so I rolled out the 100 door version. They told me the odds were 50:50. Management decided to hire him, anyway.
Yeah I think the easiest way of understanding how monty affects the choice is to imagine 100 doors, and after you pick one monty opens 97 other ones. Wouldn’t you want to change after that?
tigeruppercut@lemmy.zip I interviewed someone for a jr data analyst roll once, and one of the questions I asked was to explain the Monty Hall problem.
They told me the odds were 50:50, so I rolled out the 100 door version.
They told me the odds were 50:50.
Management decided to hire him, anyway.