Title is tongue in cheek, of course—they probably are gamers. I get that making a game is complex and full of trade-offs, and you can’t please everyone. Still, there are certain design decisions that just feel like they weren’t made by people who play games regularly.

  • Megaman_EXE@beehaw.org
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    12 hours ago

    Oooh, grounded felt like they didn’t play test for solo players. The end game suddenly got very grindy, and I decided not to finish because of it. Loved the game otherwise. I’m hoping they will try to balance it more for the second game