This video is brought to you by GameMaker, the free, fast, and easy-to-use 2D game engine that’s helped power modern classics like UFO 50, Antonblast, and Ya...
This is a timely addition to the recent discussion on this comm
It can be, if it’s implemented well (like Sekiro). A lot of games just do it lazily to hide that their combat doesn’t have a lot going on (Doom The Dark Ages for example).
It can be, if it’s implemented well (like Sekiro). A lot of games just do it lazily to hide that their combat doesn’t have a lot going on (Doom The Dark Ages for example).