This might seem stupid, but hear me out.

Fallout 3 on Epic is 39 GiB, the reason for that huge size is you’re forced to download all the language packs, same story for Tomb Raider and FFXIII.

As someone with a monthly data limit of 140 Gib, and who has to share it with a family, these - unnecessary - download sizes are unacceptable and make me want - and plan - to pirate the game -which even though I didn’t play for I still legally own*- and only having to download 7 GiB.

I would’ve complained about disk space but you can just remove the extra languages conveniently located in saperate folders**.

This also applies to single player games with privacy-invasive DRM and usability-hurting DRM***, and for people who hate the idea of DRM in general.

*Own as a service and a using license.

**Unless you are tight on disk space and cannot fully download the game before removing the files.

**DOOM 2016 didn’t work on Linux duo to the DRM being incompatible with proton.

  • Rentlar@beehaw.org
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    1 year ago

    Is it piracy to do that? I’d argue no.

    Is it illegal? Possibly, but it’s a grey area and it all depends on your country whether it breaks the law.

    (I am not a lawyer so take this as an armchair opinion at most) In Canada, you are allowed to do “format conversion” of media for personal and archival use. So even if on the label it says “Copying this tape is a crime”, making a copy to replace an older tape nearing the end of its life (implying you don’t intend to use it), converting it to CD or digital file format is allowed in order to play the media in respective devices built for the formats. So it’s arguable that conversions/changes to be compatible with Linux or a low-disk space computer could fall under this, for a game which you have a license/genuine copy.

    The caveat is that in Canada breaking or circumventing “digital locks” is strictly against the law. The overall definition of what constitutes a digital lock is (to me) very broad and vague. So DRM-removal would arguably fall under digital lock circumvention, but other cases would be less clear.

    Legislation is in the House of Commons right now (Bill C-244) to better define in what cases circumvention of locks would be permitted for fair and reasonable use of a product.

    • dmalteseknight@programming.dev
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      1 year ago

      If I’m not mistaken with digital download games you are paying to lease them rather than buying them outright. So technically you don’t own the game, you are just borrowing it. This would make pirating the same game you bought more of an illegal act.

      • Rentlar@beehaw.org
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        1 year ago

        (Again I’m not an expert) With the Steam Subscriber Agreement it’s effectively a purchase of a perpetual/indefinite license to non-commercial use of a game. But purchasing a DVD is, arguably, the same thing, you are given indefinite license to view the video non-commercially in a home setting. What difference does it make between a game on your hard drive and a movie on a disc?

        By my moral standard, games with Steamworks bypassed by something like Goldberg is functionally equivalent to DVD decryption. It’s my opinion that the continued access to social and internet connected features like Friends list, Workshop, Matchmaking, Redownloading games, Cloud Save Backups is contingent on accepting and adhering to your agreement with Valve and/or the server hosting the matchmacking service. That’s why I’m very much against always online type of DRMs for single player games.

        Imagine having a pool in your backyard, but the pool installers have to permit and supervise you while you use it. For a public pool it would make sense to be supervised for everyone’s safety to ensure no one’s messing around, but for your own pool it doesn’t.