According to these new numbers from Valve, the Linux customer base is up to 1.96%, or a 0.52% jump over June! That’s a huge jump with normally just moving 0.1% or so in either direction most months… It’s also near an all-time high on a percentage basis going back to the early days of Steam on Linux when it had around a 2% marketshare but at that time the Steam customer size in absolute numbers was much smaller a decade ago than it is now. So if the percentage numbers are accurate, this is likely the largest in absolute terms that the Linux gaming marketshare has ever been.
Data from Valve: https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam?platform=combined
Nvidia here under Linux, been running Nvidia hardware/drivers for about five years now with little in the way of problems. The latest hardware is supported on release, and my performance while gaming is fantastic.
Even Wayland support is maturing under Linux running Nvidia hardware/drivers, to the point whereby it’s mostly as usable as Wayland gets now.
At least you have the option of running the latest Nvidia hardware under Linux, it seems dedicated GPU support under MacOS is dwindling by the month.