☆ Yσɠƚԋσʂ ☆@lemmy.ml to Programmer Humor@lemmy.mlEnglish · 2 years agoOOP theory vs practicelemmy.mlimagemessage-square52fedilinkarrow-up1201arrow-down13
arrow-up1198arrow-down1imageOOP theory vs practicelemmy.ml☆ Yσɠƚԋσʂ ☆@lemmy.ml to Programmer Humor@lemmy.mlEnglish · 2 years agomessage-square52fedilink
minus-squareSentient Loom@sh.itjust.workslinkfedilinkEnglisharrow-up1·2 years agoWould you make a game with functional programming? Or anything with a GUI?
minus-square☆ Yσɠƚԋσʂ ☆@lemmy.mlOPlinkfedilinkarrow-up4·2 years agoSure yeah, I’ve done lots of UI programming with Clojure. It works great. I’ve also made small games. Why do you think it would be more difficult than with imperative style?
minus-squareThe Ramen Dutchman@ttrpg.networklinkfedilinkarrow-up3·2 years agoLots of things with a GUI, but games are better left for ECS.
minus-squareSentient Loom@sh.itjust.workslinkfedilinkEnglisharrow-up1·2 years agoOk. I just read the wiki and it’s interesting. What’s a good resource for learning deeper about ECS?
Would you make a game with functional programming? Or anything with a GUI?
Sure yeah, I’ve done lots of UI programming with Clojure. It works great. I’ve also made small games. Why do you think it would be more difficult than with imperative style?
Lots of things with a GUI, but games are better left for ECS.
Ok. I just read the wiki and it’s interesting. What’s a good resource for learning deeper about ECS?