☆ Yσɠƚԋσʂ ☆@lemmy.ml to Programmer Humor@lemmy.mlEnglish · 1 年前OOP theory vs practicelemmy.mlimagemessage-square52fedilinkarrow-up1201arrow-down13
arrow-up1198arrow-down1imageOOP theory vs practicelemmy.ml☆ Yσɠƚԋσʂ ☆@lemmy.ml to Programmer Humor@lemmy.mlEnglish · 1 年前message-square52fedilink
minus-squareSentient Loom@sh.itjust.workslinkfedilinkEnglisharrow-up1·1 年前Would you make a game with functional programming? Or anything with a GUI?
minus-square☆ Yσɠƚԋσʂ ☆@lemmy.mlOPlinkfedilinkarrow-up4·1 年前Sure yeah, I’ve done lots of UI programming with Clojure. It works great. I’ve also made small games. Why do you think it would be more difficult than with imperative style?
minus-squareThe Ramen Dutchman@ttrpg.networklinkfedilinkarrow-up3·1 年前Lots of things with a GUI, but games are better left for ECS.
minus-squareSentient Loom@sh.itjust.workslinkfedilinkEnglisharrow-up1·1 年前Ok. I just read the wiki and it’s interesting. What’s a good resource for learning deeper about ECS?
Would you make a game with functional programming? Or anything with a GUI?
Sure yeah, I’ve done lots of UI programming with Clojure. It works great. I’ve also made small games. Why do you think it would be more difficult than with imperative style?
Lots of things with a GUI, but games are better left for ECS.
Ok. I just read the wiki and it’s interesting. What’s a good resource for learning deeper about ECS?