Or they’re going because now is a prime opportunity to visit on a budget. A tourist tax could mean some visitors staying for less time or deciding to visit somewhere else.
Or they’re going because now is a prime opportunity to visit on a budget. A tourist tax could mean some visitors staying for less time or deciding to visit somewhere else.
Oh, I’m well aware. It was pretty amusing to play around with.
Satisfactory did it first: https://satisfactory.wiki.gg/wiki/Cyber_Wagon https://static1.srcdn.com/wordpress/wp-content/uploads/2020/07/Satisfactory-Cyber-Wagon.jpg
This was added in 2020. It’s kinda hard to tell in the pics, but it even has square wheels.
He has bills to pay like the rest of us, and considering he left traditional games media to start a crowdfunded project (NoClip), I doubt he would take a deal like this unless he needed to.
The best games in this regard are the ones that let you rebind everything and also have an alternate set of keymappings.
I knew there was some jank with the fluid system, but not to this degree. I now feel less bad about leaving some pipe setups in a “good enough” state instead of optimizing.
You play until you’re no longer having fun, then you stop.
Because it’s nice to have options, and as we’ve seen time and time again, once a certain site/service becomes the de facto for that niche, it’s all too easy for them to start squeezing their userbase for more money.
If you think Nexus won’t go down that route (they have overall been pretty good to their users so far), there are still other concerns, like imposing restrictive rules, services going down, the site being sold, etc.
They don’t care about their own long term survival. Their goal is to boost the next quarter and collect their bonuses, and when things go south, they jump ship with their golden parachutes and head to their next executive job.
It’s worth noting this will also be coming to PS4/5, Xbox, Steam, and Epic.
I recently got into Gunpla, so this game looks a lot more interesting now.
I think you’re jumping to conclusions a little too quickly, there. Was my time in WoW habitual? Definitely. Escapism? Sure. Unhealthy? More often yes than no. Every time I quit, it was because the game wasn’t fun anymore.
I’m sure you mean well, but you may not want to draw conclusions based on a couple lines of text.
I had over 11k hrs in WoW when I quit. That was over the span of 12 years and definitely included some extended breaks, but there were also long periods of 6-10 hrs a day for extended periods.
We need games with half billion dollar budgets (90% marketing)! More higher fidelity graphics! Loot boxes in the loot boxes! Double battle passes! Go big or go home!
/s btw
Number 5 is alive!
Such great films.
It would make good business sense to drop Craftopia, but kind of a shitty move imo. Many people bought it with the hope that the devs would finish it.
I tend to avoid early access titles for mainly this reason, and am specifically waiting on Palworld to hit 1.0 because of how Craftopia development was handled.
MHW was great, but I feel I can’t go back after playing Rise since the combat is much improved imo. I did feel the larger maps and tracking mechanic made World a better overall experience, though. Also, wirebugs > slinger.
MMO player, here. Give me 100 gofer, kill things, or escort quests (okay, maybe only a couple escort), and I’ll be happy, as long as I get a few pennies and a marginal upgrade every so often.
In all seriousness, I call these types of games “run around and do things” games, where the gameplay is fun and the world is interesting, so the quests are mostly just there to nudge you in various directions.
Do you really believe people shouldn’t be traveling abroad? Why is that? Do you believe everyone should stay home instead?