Such a weird game! The artstyle and just the “weirdness” of it is out of this world.
I’m not a fan of turn-based battles, but this is one of the few games (including Chrono Trigger) where it’s legitimately fun. To this day I still think about it.
Such a weird game! The artstyle and just the “weirdness” of it is out of this world.
I’m not a fan of turn-based battles, but this is one of the few games (including Chrono Trigger) where it’s legitimately fun. To this day I still think about it.
Strongly recommended! It’s one of those rare games where you don’t want a “sequel” because there’s no way it would be in the spirit of the first game. Especially today.
It’s a phenomenal metroidvania too. The visuals might be off-putting at first, but the game has so much soul. Excellent music too.
It strongly depends on what kind of person you are and how you get your enjoyment out of things. If you understand this, then you can find games that fulfill that.
For example, some people get a dopamine hit when they see numbers go up. Be it level grinding, kill/death ratio, optimize builds. Others like the feeling of exploration. Others want immersion/role-play.
It has nothing to do with “today games bad”. Part of that is childhood and nostalgia. You won’t get that back.
Figure out what you enjoy. If you like social games and making friends, then you need to lean towards that style of game. RuneScape 2007 is still very much alive today.
Aquaria
A very well put together Metroidvania. The map is very fun to explore, good boss fights, great music, and interesting story.
The game also has “hazard” (difficulty) levels you can set when creating a mission. But the game doesn’t demand a lot of skill/twitch unless you’re on hazard 4/5.
It’s one of the best coop games IMO. You can play it for a bit, leave, then come back without worrying you missed out on content/skills/etc.
Did I just hear a rock and stone?
I recommend turning the lights off and keep the sound volume nice and crisp for full immersion!
As others mentioned, if any worthwhile subreddit goes dark, then the mods will be replaced and it’ll be brought back.
Creating some noise works only if anyone is listening and willing to respond and enact change. Absolutely not in this scenario. The sad reality is the vocal ones are in the minority in the grand scheme of things. The 50k people leaving is, probably, pocket change and aren’t the ones that the platform is geared towards nowadays.
Absolutely. Companies/publishers/etc. are rewarded for putting out the bare minimum because they can still get a “the most profitable game we’ve released”. At a certain point the “brand” essentially becomes a money printer.
If releasing broken games wasn’t profitable, then it wouldn’t happen. The vast majority of people don’t read reviews or keep up with scummy industry practices etc.
A cousin of mine bought sonic boom on release and was super happy with it. They never finished it or were aware of the controversy whatsoever.
I appreciate it! It helps me understand what turned me off. I’ll look into giving it another shot when I want a break from Deep Rock Galactic.
Oh totally. I didn’t mean to imply “all procedural content = bad”. Terraria comes to mind and is one of my favorite game of all time. The “world” is procedural when created, but there are “key” areas/objectives that don’t change. I’m thinking more along the lines of Fallout 4’s “radiant” junk that big publishers salivate over because mountains of endless+cheap content = ($o$)
Wrapping up Mario & Luigi Superstar Saga (3DS); surprisingly lengthy and enjoyable! I’m also planning to play both Partners in Time & Bowser’s Inside Story at some point.
Then I have Amnesia: The Bunker in by library. Taunting me.
I’ve enjoyed all SteamWorld games. It’s amazing how they manage to nail the different genres/styles of game. It’s reassuring seeing people create games out of passion; I’m happy to support them.
Steam even has a demo which I’m absolutely going to try out.
That’s one of the big things that bothered my in Breath of the Wild. I wanted to go to this cool looking location and find something neat, but I knew that I’ll either get a weapon that breaks in 5 hits, a seed, or an orb. Really deflated my sense of exploration when I realized this was the gameplay loop.
Pretty much a lot of procedural “content”. I guarantee big publishers will capitalize on all of this AI to replace writers with generated stories/quests/etc. No idea what to make of this.
I have the base game. I played for a couple hours but haven’t got the “hook”. It feels very… unfulfilling… “objective marker on map, done, next”. Maybe not for me or I’m playing it wrong?
Honestly I still come back to old school RuneScape every now and then for that comfy nostalgia. Even as I type I get that pang to go questing.
I went and finished it :) I made a post with my thoughts, but overall I ended up enjoying it. Thanks for rekindling my interest!
I really don’t want “2” to be a thing. The “trailer” felt like an insult for using the Beyond Good and Evil name for marking. There was nothing about it that had the spirit of the first game.
If there ever is a remaster, then I hope it keeps the original artistic style. Lots of remasters get this wrong.