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Joined 1 year ago
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Cake day: June 11th, 2023

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  • Building your own gaming machine was always the best option if you knew about new technologies, compatibilities, brands etc. The problem I see these days is that the market is really, really saturated in everything PC. Which makes the research necessary extensive and time consuming for people who are not exactly “on the pulse” when it comes to hardware.

    So it also becomes a question of “do I want to spend the time to get exactly what I need for the cheapest possible price?” versus just checking some meta-sites that review prebuilt PCs and pick one that is rated good by the community instead.






  • It can become tedious quickly if it isnt done absolutely perfect imo.

    I remember Fallout computers to be one of the implementations of such a system that I disliked most. Repetitive “hacking”, then reading some text snippets that could’ve easily fit on a note or sth else. While it does add to the atmosphere, it doesnt add anything good to my (personal opinion ofc) gaming experience.

    I can only think of two examples right now where I liked it: Deus Ex all parts(because it is just very thematically fitting) and GTA (because of the satire its actually very entertaining).



  • Reddit is absolutely, 100% certainly not going to step back on these change. They’ve made up their mind long ago.

    But just for the hypothetical: I think they lost a LOT of trust with the two most essential parts of the community - users and mods. Also the company (or rather, its CEO) may have taken significant image damage due to the “AMA” spez did.

    I think business will go on as usual, but the decline will be more and more noticable over time. It will go the way of Digg. Unless of course reddit decides to hire moderation themselves. But we all know they probably wont want do do that. The course seems set to selling the data they have already accumulated.


  • There are a few that I find really cool.

    The “bullet time” in the max payne series was very enjoyable to me. Dodge-flying around enemies while bullets hit your last position and all looking like you are in the matrix movie? Yes please!

    Then there was the flying in GTA5. The controls and “feel” of all the vehicles are very good, but flying is really implemented in a great way. Its by no means to difficult to learn (like a real simulator), but has a pretty high skill ceiling. To really “fly beautifully” you have to know your shit. And thats not even counting fighting air-to-air or air-to-land. It’s beautiful.

    Also I’m a sucker for all atmospheric games. Bonus for being dystopic. The System-/Bioshock series, Stalker, Fallout, Cyberpunk2077 and many many more. Disco Elysium. Some games really are art in its purest form. Still entertainment, but art at the same time. I remember the first time I entered Novigrad in Witcher 3, not even on a good graphics card. Such a vivid, “living” town, with logical alleyways, bridges, beautiful architecture, soundstage just amazing, … I think to this day no other game has surpassed W3 when it comes to creating a believable city. It’s just art!