The rereleases are memed to hell for good reason. That said Skyrim is my ultimate comfort game. Bougnt a launch copy on PS3, then PC and finally the Special Edition eventually. SE was well worth it considering how it helped the modding community.
The rereleases are memed to hell for good reason. That said Skyrim is my ultimate comfort game. Bougnt a launch copy on PS3, then PC and finally the Special Edition eventually. SE was well worth it considering how it helped the modding community.
Do you know if it is normal that Jerboa crashes when trying to open Lemmy links? I assume on desktop it works correctly, but I haven’t used it as much.
“Simulator” games are surprisingly deep I have noticed. Power Wash Simulator and House Flipper are really fun and I’ve logged quite a few hours in both despite never pay attention to the genre before.
Never played Chivalry, but Bannerlord for me. There isn’t anything quite like it despite the devs over promising. Besides the actual battles the rest of the game really needs mods to feel fleshed out.
This resonates. A lot of games nowadays emulate something more like a movie or book and like you said, it’s about finishing the experience. Even something like Hades he gameplay is old school and fairly straight forward, but the sheer amount of recorded dialogue makes for an experience in and of itself.
Along the same lines I grew to care less about 100%ing a game unless it’s a game WORTH doing so.