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Joined 1 year ago
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Cake day: August 3rd, 2023

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  • Fun exercise to demonstrate bernoullis principle that I love to whip out. Take two pieces of paper and hold them from the top so that they’re hanging parallel to each other. Blow air between them. Most people expect them to go apart due to the air coming at them, but the higher velocity causing lower pressure means the static air on the outside of the papers actually pushes them together.

    I went to a science center that had a demonstration with two heavy stone balls and an air cannon. The cannon was powerful enough that the balls actually touched. Mind blowing.











  • It wasn’t terrible, but certain guns stood out over the others, while others were incredibly generic. Like the “high caliber” liberator was the same damage with a little knock back added. The carbine was liberator but faster. Things that stood out got nerfed. The nerfs weren’t unfair, imo, but with the rest of the guns feeling lackluster it just felt like we were being punished. Now all of the guns feel great and viable, and the formerly busted ones are busted again, so the sky is the limit with loadouts. Also most strategems got buffed reducing the need for dedicated anti tank loadouts. They also reduced spike damage from getting headshot and increased limb damage to offset it, so you are slightly squishier but aren’t one or two shot as often before. Overall everything feels great.