Ralphensnitch@lemmy.worldtoGaming@beehaw.org•Microsoft says the 2-3 year development cycles of big-budget games are overEnglish
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1 year agoI suspect a lot of the development time was qa. A game that relies on physics takes a lot of work to get right, and an open world makes it way more open to things that go wrong.
Obviously just speculation, the past week demonstrated that Spez is disorganized and probably contributing to a hostile working environment. Does his recent AMA or interviews give an impression of a leader that would be easy to excel and create with?