I have never been good at platforming, almost gave up on getting into the main city. Luckily my partner has the skills and patience to do those pure difficult platforming challenges for me, so I managed to complete the game. Same thing with Blasphemous actually. Gorgeous game, platforming way too difficult for me.
Even he couldn’t do white palace, and I doubt I’m good enough to beat the true final boss, so I never got the good ending.
I was honestly hoping that they had added something later in game that makes it no longer instant death… So that isn’t happening then?
At least I have the sequel to look forward to
Blasphemous, a 2D Metroidvania game with a very distinctive art style.
So far loving the world design and level design, it reminds me strongly of Dark Souls, without feeling like a clone in any way. I do unfortunately suck at platforming, and this game is so far not forgiving about it…
That game is awesome! I loved the tutorial book system so much.
The Reckoner by Brandon Sanderson. Not a lot of people like the series, but I always loved it, and it seemed that so many scenes were written with a visual medium in mind already, and exaggerated in a way that would work well in an animation, not in a Live-Action production.
Animal well and wingspan. I think there are others too, despite trying hard to keep stuff in my wishlist instead of backlog.
Mostly my backlog comes from starting a game and then getting distracted by something else.