Free, yes. Open Source, not as of now. I just haven’t decided yet if I’ll be open sourcing the project or not.
(iOS | Web | Unity3D) Developer
the more you get, the less you are.
Free, yes. Open Source, not as of now. I just haven’t decided yet if I’ll be open sourcing the project or not.
Thank you! I don’t have a firm release date just yet, though I am pushing for a release date sometime at the end of October. This is largely dependent on how much I can get done in that timeframe, so this could change.
Great question! No information is provided by TestFlight to the developer by joining a test group. When submitting feedback such as crash reports, or screenshots, then only anonymous device information is provided such as iOS version, device type, connection type, time zone, battery level, free disk space, and screen size. Optionally users can also provide their email address when submitting feedback so the developer can contact them, but this is not required.
There are also private TestFlight groups where you need to share your email with the developer so they can specifically add you to the test group, but that is the only difference between private and public groups.
So you can rest easy, you’ve not been sharing any information just by joining a public TestFlight.
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More information is available over at !arctic@lemmy.world
This is great feedback. Honestly I’ve been primarily focused on integrating features so far. In the next couple of releases I plan to go through and focus on refining the UI making it more readable, reactive, and customizable.
I hadn’t really considered adding a jump button, but I can absolutely look into that as an option. I might even see if I can fit that in the next release, as it should be quite simple to implement.
As for open sourcing, I have not decided just yet. I would prefer open source, but I need to put some more thought into it before I make a decision.