- cross-posted to:
- games@sh.itjust.works
- cross-posted to:
- games@sh.itjust.works
Today, we have an exciting update: Duncan and Paul, alongside many other talented members at Hopoo Games, will now be working on game development directly at @valvesoftware
Worst me and my fiancé have experienced is one enemy fell through the map after being punched by the new character – not exactly game breaking
me when the final boss is literally unkillable sometimes and many things are now tied to fps (so if you have 200 fps loader will move like 3 times faster)