• Varyk@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    4
    ·
    1 year ago

    I haven’t played Skyrim since it came out. Actually, what’s the special edition entail?

    • Daefsdeda@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      5
      ·
      1 year ago

      Its 64 bit instead of 32 bit (better for modding), has better graphics and all the dlc included. Overall the same as old skyrim with the right mods.

      • Varyk@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 year ago

        Oh, cool, I only got into modding a couple years ago replaying Morrowind/oblivion/fallout 3, how is 64bit better for modding?

          • Varyk@sh.itjust.works
            link
            fedilink
            English
            arrow-up
            1
            ·
            1 year ago

            You mean compared to the 4gb limit of 32-bit systems , right?

            I’m aware of that limit, but I’m not clear on exactly how that affects modding.

            Like the mods they make don’t have to be limited to using 4 gigabytes of memory?

            • sugar_in_your_tea@sh.itjust.works
              link
              fedilink
              English
              arrow-up
              1
              ·
              edit-2
              1 year ago

              Yup. It could be limited to 2GB depending on the software (e.g. some programming languages/platforms need the top bit to be clear, which halves the 4GB limit). I don’t know about Skyrim in particular, but 2GB and 4GB are both quite limiting for the game+mods.

              With 64-bit, the game+mods can use basically as much memory as it wants.

              • Varyk@sh.itjust.works
                link
                fedilink
                English
                arrow-up
                1
                ·
                1 year ago

                That’s super interesting. So as all of our computers have been kind of switching over to 64-bit, has the whole modding community been moving over to 64 bit as well? Well they must be.

                I’ve been blown away by some of the mods I put on the elder scrolls and fallout games, far grander and expansive than I would expect a mod to be able to improve a game, so maybe some of those are 64-bit.

                I think I’m going to look into that. Thanks again

                • sugar_in_your_tea@sh.itjust.works
                  link
                  fedilink
                  English
                  arrow-up
                  1
                  ·
                  1 year ago

                  It depends on the game of course. 32-bit games restrict mods to 32-bit address space because they share the same process. Modders don’t really get to choose, unless they do something funky like start a separate process to hold memory or something.

                  • Varyk@sh.itjust.works
                    link
                    fedilink
                    English
                    arrow-up
                    1
                    ·
                    1 year ago

                    Got it, makes sense. That is such an interesting world, all these people devoting so much of their time and energy to these projects that must be almost unanimously passion projects