Games are art. I have full respect for an artist who does not compromise their vision for someone who refuses to engage with the art, on the artists terms.
A lot of people played The Witcher 3 and thought the combat was boring, but never spent time preparing for battle by considering which oils and potions to use - because they didn’t need to. They were playing on easy or normal.
These people robbed themselves of the experience of immersing themselves in the role of a Witcher, and turned each encounter into a button masher.
Imagine being a developer and seeing people shit on your game for ‘unengaging combat’.
Now, sure, you can make the argument that that’s just one element of The Witcher 3, and some people are playing for the story - and fair enough.
But there isn’t anything analogous in the Souls franchise. The gameplay IS bashing your head against a wall for ten hours. You don’t get to just turn down the difficulty, breeze through every boss on the first try, and claim the game is boring.
Games are art. I have full respect for an artist who does not compromise their vision for someone who refuses to engage with the art, on the artists terms.
A lot of people played The Witcher 3 and thought the combat was boring, but never spent time preparing for battle by considering which oils and potions to use - because they didn’t need to. They were playing on easy or normal.
These people robbed themselves of the experience of immersing themselves in the role of a Witcher, and turned each encounter into a button masher.
Imagine being a developer and seeing people shit on your game for ‘unengaging combat’.
Now, sure, you can make the argument that that’s just one element of The Witcher 3, and some people are playing for the story - and fair enough.
But there isn’t anything analogous in the Souls franchise. The gameplay IS bashing your head against a wall for ten hours. You don’t get to just turn down the difficulty, breeze through every boss on the first try, and claim the game is boring.