I managed to make this much income with a tiny city within hours of booting up the game again, I don’t know what they did, but it seems they broke the economy so hard it’s now TOO easy to make money.
I managed to make this much income with a tiny city within hours of booting up the game again, I don’t know what they did, but it seems they broke the economy so hard it’s now TOO easy to make money.
While that‘s true right now, a big patch called „Economy 2.0“ is expected to drop this week (more on that here and here).
I really hope this will be a successful first step of making the game actually better than its predecessor. Unfortunately the economy simulation is only one of many issues which make me want to play something else after a few minutes of gameplay. I think it‘ll be at least another year until they‘re able to fix all these minor annoyances, which sum up to one very big annoyance. Like not being able to place stuff sometimes without any obvious reason. Or those ugly, steep pathways on lots, when the connecting street isn‘t completely flat. Or missing animations for firemen, which currently only have to drive up to a burning building in order to stop a fire.
Cities Skylines was a better Sim City (2013) and was justifiably loved for that. For now, Cities Skylines 2 is unfortunately just a worse Cities Skylines.
Building a pedestrian over or underpass is another story entirely, had to force the game to do it and even then I somehow managed to place a path that looked like it was going through the roundabout, but somehow it wasn’t
I miss the mods of CS1. Move it and the traffic manager were must haves. You’d think they would have brought those features into 2.
The built-in path connections are so bad.
I think traffic manager is mandatory to be included in the base game to address traffic issues