• MentalEdge@sopuli.xyz
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    5 months ago

    This from the man who thinks he’s “competing” with Valve?

    Valve is figuring out how to run games they didn’t even develop on Linux, while Epic complains it’s too hard to do for even their own games…

    That’s rich.

      • MentalEdge@sopuli.xyz
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        5 months ago

        No it isn’t, I didn’t claim it was, and Valve is doing a good bit more than mere pre-configuration.

        Valve is contributing efforts to improve Wine, DXVK, VK3D, shader-cache management, and making their use simple and easy.

        If I figure out how to use Bottles, then in a literary sense it is completely correct to say: I figured out how to run windows software on Linux.

        The sentence doesn’t suddenly become false if I didn’t write every line of code, from kernel to compatibility layer, that my PC is executing to do it.

        • Xenny@lemmy.world
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          5 months ago

          DXVK is sooo good now I install it for half my games on my Windows machine just for the performance gains

          • Baggie@lemmy.zip
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            5 months ago

            I’ve been doing the same thing, if the performance of a game feels like it could be better I slap that shit in there and it often drops GPU usage by at least half, it’s frankly ridiculous.

      • Nibodhika@lemmy.world
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        5 months ago

        Valve invested time and money in Wine and DXVK. Claiming Valve is not trying to figure out how to run games on Linux because they’re contributing to a project instead of creating a new one from the ground up, then only Linus contributes to the kernel?

      • nexussapphire@lemm.ee
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        5 months ago

        Sometimes you need a few developers getting paid full time to truly get a project like DXVK off the ground. Some of the biggest open source projects wouldn’t even exist without the time and money from companies that actively support it.