LCD screen was a feature of the Index over the OLED screen in the Vive. On the Vive, the OLED has a visible pattern and some of the image is lost because there aren’t an even number of red green and blue subpixels (similar to PSVR2). The Beyond is screen is micro OLED with a more regular subpixel pattern.
PSVR might be the only headset available with these features for cheaper, but not much cheaper, and it doesn’t have the headphones.
Yeah that pattern is called “Pentile” or RGBG. Very annoying indeed on screens where you look right up to the pixels. And it reduces the number of subpixels by 1/3 so the resolution really suffers.
The PSVR1 had a real RGB panel but sadly the PSVR2 moved to pentile.
Inside out tracking sucks and is the main reason I still use my index. While I see the advantages of wireless, personally find it much more important to not have to charge it.
Oh it works great for me. In fact a lot better than the Rift did with its dedicated trackers.
It’s also handy to just pop it on and not have to set it up. I often bring it to the office and I’ve given a demo for friends, it’s much harder with lighthouses.
And the cost of them is just insane. If they were 100 bucks for a couple it’s fine.
I have FBT using an old phone connected as a camera and some cardboard with QR tags printed on them. Works damn near flawlessly vs the built-in inside-out-tracking on the Q3. Now if I can just get a small little pen camera inside the headset to use eye tracking software I’d be set… 😅
Huh? As much as i don’t like standalone headsets, all of the current standalone headsets easily vastly outspec the index…you should look at the specs…
I.e. index is missing:
oled screen
pancake lenses
eye tracking
Most of the newer headsets have this and are cheaper than the index…
The Index by itself is 500 dollars, not 1k.
LCD screen was a feature of the Index over the OLED screen in the Vive. On the Vive, the OLED has a visible pattern and some of the image is lost because there aren’t an even number of red green and blue subpixels (similar to PSVR2). The Beyond is screen is micro OLED with a more regular subpixel pattern.
PSVR might be the only headset available with these features for cheaper, but not much cheaper, and it doesn’t have the headphones.
Yeah that pattern is called “Pentile” or RGBG. Very annoying indeed on screens where you look right up to the pixels. And it reduces the number of subpixels by 1/3 so the resolution really suffers.
The PSVR1 had a real RGB panel but sadly the PSVR2 moved to pentile.
Inside out tracking sucks and is the main reason I still use my index. While I see the advantages of wireless, personally find it much more important to not have to charge it.
Oh it works great for me. In fact a lot better than the Rift did with its dedicated trackers.
It’s also handy to just pop it on and not have to set it up. I often bring it to the office and I’ve given a demo for friends, it’s much harder with lighthouses.
And the cost of them is just insane. If they were 100 bucks for a couple it’s fine.
I have FBT using an old phone connected as a camera and some cardboard with QR tags printed on them. Works damn near flawlessly vs the built-in inside-out-tracking on the Q3. Now if I can just get a small little pen camera inside the headset to use eye tracking software I’d be set… 😅