• Hackworth@lemmy.world
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    7 months ago

    Pathfinding was an absolute dumpster fire for a long time. Remember dreading any gameplay where you had to lead an NPC somewhere? Things take time to get better. Gotta start somewhere.

    • helenslunch@feddit.nl
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      7 months ago

      Then start it in experimental games. There’s no reason to have garbage AI in production games in order to improve it. Make it functional, then deploy it…