According to steamDB AoE IV has between 1.27 and 2.5 million owners. That is a good number, but not mainstream. At the very least not mainstream in the definition used in the article.
I mean, RTS is never going to be that kind of mainstream again, it’s too complicated and can’t be monetized in the way that something like a shooter can.
I didn’t realize that it sold so well! That’s good to hear it is successful. I’m not over the moon with the game, but I did get 30 hours or so out of it, and don’t think it’s bad at all. My biggest annoyance was that it felt too similar to AOE 2, which I saw as the superior game at launch. Still, that’s a bit of bias from an old gamer, lol. I think it’s fun!
Are we going to pretend Age of Empires 4 doesn’t exist? The last expansion outsold every single one from AoE2.
According to steamDB AoE IV has between 1.27 and 2.5 million owners. That is a good number, but not mainstream. At the very least not mainstream in the definition used in the article.
I mean, RTS is never going to be that kind of mainstream again, it’s too complicated and can’t be monetized in the way that something like a shooter can.
My apologies. You weren’t arguing against the articles premise, but against the premise that there are no good current RTS games. Ignore my blabering.
I didn’t realize that it sold so well! That’s good to hear it is successful. I’m not over the moon with the game, but I did get 30 hours or so out of it, and don’t think it’s bad at all. My biggest annoyance was that it felt too similar to AOE 2, which I saw as the superior game at launch. Still, that’s a bit of bias from an old gamer, lol. I think it’s fun!
The game had a really rough launch, I’m not surprised you got that impression if you played it back then.
I’d give it another shot, everything from gameplay to graphics has been overhauled since.