Hey everyone! I'm super happy to announce that the first meaty balance patch for Balatro is now live for everyone! Thank you so much to everyone in the community that gave feedback during the public experimental beta. If you have been a beta tester, this version is functionally identical to 1.0.1e - but here are all the changes made to the game since 1.0.0n: - Updated version of Love2D (the engine) - this fixes an issue on Windows and Steam Deck causing poor/stuttery performance for some...
Blue Seals are now strategically viable - I helped a friend through a Spare Trousers run yesterday, when she had a few blue seal cards that we were able to retain at the end of a round and get a pair of upgrades to two pair, or full house once those became easier to obtain.
Also, the change to 8-ball has been a very welcome addition (I enjoyed it with the new Hanging Chad buff).
lol
The nerfs to vampire and campfire (bars) hurt, but they make sense. On the other hand (heh), blue seals actually feel worth it now.
The free uncommon/rare/enhanced jokers are huge too.
Blue Seals are now strategically viable - I helped a friend through a Spare Trousers run yesterday, when she had a few blue seal cards that we were able to retain at the end of a round and get a pair of upgrades to two pair, or full house once those became easier to obtain.
Also, the change to 8-ball has been a very welcome addition (I enjoyed it with the new Hanging Chad buff).