Cain appreciated the performances and storytelling, but singled out how the show nailed the Fallout “vibe” as its biggest achievement. “I was just looking at all the props,” he said of one scene. “I realized after a few minutes went by that I had not followed the dialogue at all, because I was so engrossed by it visually.”
On a more sour note, Cain took time to address the way fans of the series can behave poorly online, particularly regarding any perceived rivalry between Fallout entries developed by Bethesda (3, 4, and 76), and those from Interplay, Black Isle, and Obsidian (1, 2, and New Vegas). Cain spoke positively of Todd Howard, and said that “Some of the stuff you [series fans] say online is so off.” See also: the debate about whether the show somehow overrode or ignored the events of those non-Bethesda games, which has since been denied by a senior developer at the studio.
I have to admit I was also only looking at the props, because I very much like the visual style. I feel the creators overdid themselves a little, packing (probably too) many references directly in the first episode. Was a little overwhelmed visually and did not follow the story. Will have to rewatch, especially as the start of the episode is not like the games, where you primarily follow one (your) character, and rather not many in parallel.
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