SearXNG is probably at the very core of Kagi; with a bunch of extra code and UI on top of it. Bangs work as well as lenses, including external bangs. If you can dream of an engine; you can use it with SearXNG; creating an engine with it is documented well.
I promise any single thing Kagi can do that SearXNG can’t or won’t; won’t matter. SearXNG is superior to Kagi in every way by cost, and by being free, open source, and functionally all you need.
SearXNG is probably at the very core of Kagi; with a bunch of extra code and UI on top of it. Bangs work as well as lenses, including external bangs. If you can dream of an engine; you can use it with SearXNG; creating an engine with it is documented well.
I promise any single thing Kagi can do that SearXNG can’t or won’t; won’t matter. SearXNG is superior to Kagi in every way by cost, and by being free, open source, and functionally all you need.
So it doesn’t actually matter if Kagi can do something SearXNG can’t.
It’s cheaper. No argument with that.
Yeah I always thought Kagi used that money to build their complete own index.
Now I hear that their index is only tiny and it’s mostly just delegated searches? Why does it cost so much then?