Apologies for being late on this. It completely slipped my mind! I drove across the country to continue moving stuff up north over the weekend, and just lost track of time I suppose. The threads here now! Expect another one on Sunday. ❤️
Apologies for being late on this. It completely slipped my mind! I drove across the country to continue moving stuff up north over the weekend, and just lost track of time I suppose. The threads here now! Expect another one on Sunday. ❤️
I could see the writing on the wall last week, but after about 20 hours I’ve dropped Dragon’s Dogma 2. Exploration felt just like a chore to me, and combat was super boring. This is definitely one of those games, where I absolutely don’t see what reviewers saw in it to give out such high scores and maybe even call it GotY. From what I’ve read, the online discourse has shifted a little as well, and not just because of the bad performance or microtransactions.
I tried switching over to Horizon Forbidden West, and was going through the first small zone, when the game started crashing constantly with no error or hint on what the problem could be. It was weird, because it ran smoothly for almost 10 hours, and then it became basically unplayable. Crashes every 1–5 minutes. I tried a lot of things, but nothing helped, and was close to giving up. Then one or two days ago I had a breakthrough and I think I found the cause, something with the textures or my GPU memory. First, I reduced the memory OC of my GPU, which I haven’t changed in almost 2 years, although it still crashed after an hour, which was definitely an improvement. Then I turned down the Texture Quality setting from Very High to High, I was finally able to play with no issues again. Today I’ll check with my normal overclock again, if it’s just the in-game setting or both.
As for the game itself, I like it, it’s basically Assassin’s Creed Valhalla or something, just that controlling Aloy doesn’t feel like you’re moving through molasses. I don’t play these open world RPGs where you’re basically checking off markers on the map too often, but I do enjoy them from time to time. Because of all the problems I had with the game, I just made it out of the prologue / introduction or whatever (before you get to the titular Forbidden West), so I can’t say too much about it yet, however I gotta say it does look fantastic, probably the best looking game (on a technical level) that I’ve played.
I also played the new stuff, that was released in the first big patch of Deep Rock Galactic: Survivor. The new zone is really neat and I had a good time.
Then I tried Halls of Torment, another Vampire Survivors-type game. I love the look and vibe while playing, but it feels like you have to grind the early levels somewhat for upgrades and stuff until you’re ready for the later stages, which I’m not really a fan of. For now, I’ve shelved it, but will definitely check it out again later.
I gave Pathfinder: Gallowspire Survivors another chance as well, this time on my desktop PC, since I didn’t have a great time on my Steam Deck before. The game just loves throwing ranged enemies at you, so your screen is constantly filled with projectiles, which is just not fun, and the bigger screen only helps a tiny bit. It also seems super grindy, since there is sooooo much stuff to unlock and upgrade, although basically everything are just tiny passive improvements. Not really sure how I feel about it yet, but it’s another game, which I’ll check out again at a later time.