The video game industry cannot quit microtransactions. In fact, two of the largest video game companies in the United States — Electronic Arts and Take-Two I...
Ideally if money wasn’t a factor you’d see way more passion projects. In fact some of the most popular games in the world either are passion projects or stemmed from them. Counter-strike was a mod. Dota was a mod. PUBG was a originally DayZ: Battle Royale mod. Minecraft was originally just a passion project. Dwarf fortress is a passion project.
Overall you’d just get less games like what Fortnite is now or probably every COD game after MW, because they exist for the sole purpose of making money.
Ideally if money wasn’t a factor you’d see way more passion projects. In fact some of the most popular games in the world either are passion projects or stemmed from them. Counter-strike was a mod. Dota was a mod. PUBG was a originally DayZ: Battle Royale mod. Minecraft was originally just a passion project. Dwarf fortress is a passion project.
Overall you’d just get less games like what Fortnite is now or probably every COD game after MW, because they exist for the sole purpose of making money.