Hasbro is probably gambling that it’s the IP that made the money, and not Larian being magic in a bottle as a developer
This is probably true, but how can executives be so stupid? Every review I read praised Larian specifically and how the made a huge game with no microtransactions and tons of little loving touches. You have to be willfully ignorant to think it was the IP and not the developer and their work that people were responding to.
Jack Welch is seen as MBA-Jesus and they all strive for similar stockholder returns as to what happened under him with GE. If you want a good read, GE under Welch is the OG enshitification story. He took a juggernaut of a company and completely destroyed it for short term shareholder gain.
Now it’s just a shell of its former self, but those guys at the top sure made alot of money.
Screw Hitler. If I invent a time machine, Jack Welch will get a tommy gun to the back of the head before he can lay off one worker, or gut a single workers protection.
I think it’s probably more a situation where they are not a good fit for each other anymore. The D&D license has value and Hasbro rightly wants to capitalize on that. Larian is a hot commodity right now and they don’t need to borrow the credibility that comes with a big license like D&D. There’s also a timing issue. BG4 is unnecessary when BG3 will continue to sell for years to come. Larian will put out at least a couple more games before BG4 makes sense.
Larian is in a position where they can make whatever game they want and it will sell like hotcakes. Why the hell would they want to pay enormous royalties again when they can bring the writing in house? Sure, Hasbro could reduce their fee, but they can’t reduce it to the point where it’s worthwhile for both them and Larian.
If I’m running Larian, there’s no way I’m making another D&D game. The lore is great, but the rule set sucks. There are better systems in the tabletop space and there’s no reason to even be limited to that after you’ve already made the decision to not make D&D. Wizards isn’t exactly a paragon of reliability and stability either so there’s risk there. Not to mention, it was Larian who helped pull Hasbro’s asses out of the fire. They were facing massive backlash from their core customers until a kick ass movie and BG3 made everyone forget about it.
In short, Larian is riding high and Hasbro is not. There’s a lot more money for Larian doing something else and probably good money for Hasbro licensing to another developer.
I think it’s more that executives think the average consumer is stupid and cares too much about IP branding. And I feel they are not completelly wrong. Though I think the OGL fiasco showed the D&D fanbase might be smarter than that …hopefully.
This is probably true, but how can executives be so stupid? Every review I read praised Larian specifically and how the made a huge game with no microtransactions and tons of little loving touches. You have to be willfully ignorant to think it was the IP and not the developer and their work that people were responding to.
At this point I’m convinced that MBA classes are really just training willful ignorance, in favor of “line go up” strategies.
That is all they teach.
Jack Welch is seen as MBA-Jesus and they all strive for similar stockholder returns as to what happened under him with GE. If you want a good read, GE under Welch is the OG enshitification story. He took a juggernaut of a company and completely destroyed it for short term shareholder gain.
Now it’s just a shell of its former self, but those guys at the top sure made alot of money.
Screw Hitler. If I invent a time machine, Jack Welch will get a tommy gun to the back of the head before he can lay off one worker, or gut a single workers protection.
Edit: autocorrect got me
The thing is that being “willfully ignorant” has served them well, so it makes it the smart move when the goal is “line go up”.
Give me money and call me stupid, why would I care what a few “smart” people think when millions of “stupid” people give me all I want?
I think it’s probably more a situation where they are not a good fit for each other anymore. The D&D license has value and Hasbro rightly wants to capitalize on that. Larian is a hot commodity right now and they don’t need to borrow the credibility that comes with a big license like D&D. There’s also a timing issue. BG4 is unnecessary when BG3 will continue to sell for years to come. Larian will put out at least a couple more games before BG4 makes sense.
Larian is in a position where they can make whatever game they want and it will sell like hotcakes. Why the hell would they want to pay enormous royalties again when they can bring the writing in house? Sure, Hasbro could reduce their fee, but they can’t reduce it to the point where it’s worthwhile for both them and Larian.
If I’m running Larian, there’s no way I’m making another D&D game. The lore is great, but the rule set sucks. There are better systems in the tabletop space and there’s no reason to even be limited to that after you’ve already made the decision to not make D&D. Wizards isn’t exactly a paragon of reliability and stability either so there’s risk there. Not to mention, it was Larian who helped pull Hasbro’s asses out of the fire. They were facing massive backlash from their core customers until a kick ass movie and BG3 made everyone forget about it.
In short, Larian is riding high and Hasbro is not. There’s a lot more money for Larian doing something else and probably good money for Hasbro licensing to another developer.
I think it’s more that executives think the average consumer is stupid and cares too much about IP branding. And I feel they are not completelly wrong. Though I think the OGL fiasco showed the D&D fanbase might be smarter than that …hopefully.