I guess people just have different preferences. To me, the chaos of DoS turned rather monotone. You could get rich by betting that every combat encounter would end with half the map on fire. It was a real issue that Larian fixed in bg3 thankfully.
And have you payed pathfinder wrath of the righteous? In my opinion, the combat experience is better than DoS 2 and bg3. I will say that I enjoyed the freedom of movement in DoS 2 though, it made positioning a core part of the combat.
Played a good bit of Kingmaker and while not as refined as WotR I think is very similar. I agree with you that the DoS chaos can be a bit monotone and is too much. But I’d take that over the environmental flatness of other cRPGs.
Environmental flatness isn’t really tied to the game mechanics/rules though. Larian are just using a better engine with a larger budget than their competitors
I guess people just have different preferences. To me, the chaos of DoS turned rather monotone. You could get rich by betting that every combat encounter would end with half the map on fire. It was a real issue that Larian fixed in bg3 thankfully.
And have you payed pathfinder wrath of the righteous? In my opinion, the combat experience is better than DoS 2 and bg3. I will say that I enjoyed the freedom of movement in DoS 2 though, it made positioning a core part of the combat.
Yeah, I got most of the way through DoS2 and gave up. Every fight was a giant mess of surfaces. Reducing that makes BG3 far more enjoyable.
Played a good bit of Kingmaker and while not as refined as WotR I think is very similar. I agree with you that the DoS chaos can be a bit monotone and is too much. But I’d take that over the environmental flatness of other cRPGs.
Environmental flatness isn’t really tied to the game mechanics/rules though. Larian are just using a better engine with a larger budget than their competitors