As Helldivers 2 players digest the game’s first balance patch, developer Arrowhead has discussed the thinking behind changes to weapons and stratagems, calling on players to give them a chance.
Breaker nerd is non-existent, it just has more recoil and slightly less ammo that you’re barely going to notice if you use it as intended. You just can’t spray a group of enemies at 40m and expect headshots on all of them anymore, but closer than about 20m it’s stupidly lethal still.
Breaker nerd is non-existent, it just has more recoil and slightly less ammo that you’re barely going to notice if you use it as intended. You just can’t spray a group of enemies at 40m and expect headshots on all of them anymore, but closer than about 20m it’s stupidly lethal still.
The recoil is fine, at least with a mouse. I am feeling the reduced ammo a lot though and it’s made the gun decidedly less fun to use.