That might not even happen, though. Space isn’t like an ocean where you can move around arbitrarily; craft mostly follow ballistic trajectories. As it is, it’s actually more like artillery with human cargo than like aviation, let alone a boat that can go anywhere anytime.
The exceptions are craft with slow-burn engines like ion drives, which allow enough delta-V for a craft to hit more than one destination. Those still need energy, though, so they need to be near something like the sun to operate indefinitely. Over interstellar distances, a 20-year boost at millinewtons is still relatively short, and we’re back to ballistic trajectories. On such a mission, if the crew is human and awake it would be more a matter of keeping everything operating as intended than deciding anything. I expect any culture that develops would be more about the off-time.
Speaking of boosts, burns and delta-V, you can see a bit of space’s own culture growing already. My best guess is that the structure of a future interstellar mission would be a bit familiar to today’s ISS astronauts.
Sci-fi spaceships often have the ability to dump solar-system levels of energy into propulsion, so they really only follow orbital mechanics when they’re parked at a planet. Consider if you could get from Earth to Mars in a few seconds, you’d pretty much just point yourself at it and go.
Yeah, we were segueing into hard sci-fi and the real future here, so I’d thought I’d bring that up. OP was about this tendency in general.
In soft sci-fi you can just handwave stuff, with the basic way frames of reference work being a frequent casualty (via FTL travel). If traveling by starship is like traveling by boat, it makes sense day-to-day life would be a bit boat-like, and so that’s where many writers have gone.
That might not even happen, though. Space isn’t like an ocean where you can move around arbitrarily; craft mostly follow ballistic trajectories. As it is, it’s actually more like artillery with human cargo than like aviation, let alone a boat that can go anywhere anytime.
The exceptions are craft with slow-burn engines like ion drives, which allow enough delta-V for a craft to hit more than one destination. Those still need energy, though, so they need to be near something like the sun to operate indefinitely. Over interstellar distances, a 20-year boost at millinewtons is still relatively short, and we’re back to ballistic trajectories. On such a mission, if the crew is human and awake it would be more a matter of keeping everything operating as intended than deciding anything. I expect any culture that develops would be more about the off-time.
Speaking of boosts, burns and delta-V, you can see a bit of space’s own culture growing already. My best guess is that the structure of a future interstellar mission would be a bit familiar to today’s ISS astronauts.
Sci-fi spaceships often have the ability to dump solar-system levels of energy into propulsion, so they really only follow orbital mechanics when they’re parked at a planet. Consider if you could get from Earth to Mars in a few seconds, you’d pretty much just point yourself at it and go.
Yeah, we were segueing into hard sci-fi and the real future here, so I’d thought I’d bring that up. OP was about this tendency in general.
In soft sci-fi you can just handwave stuff, with the basic way frames of reference work being a frequent casualty (via FTL travel). If traveling by starship is like traveling by boat, it makes sense day-to-day life would be a bit boat-like, and so that’s where many writers have gone.