They’ll get banned eventually, one of the purposes of the “ghost” players is they can be used on “suspected” players that aren’t 100% sure of cheating yet, and trying to kill them will let system know they are in fact a cheater.
But it makes no sense. Let’s say they enable the decoys for you because you’re “suspected”. How are you going to guarantee you aren’t going to accidentally shoot one? They are apparently mostly indistinguishable and in a game where you are sprinting around and flicking to different targets, you’re not going to wait around to find out.
So what, you kill the clone and are instantly labeled a hacker? Nah, there’s no way it’s a detection tool. If you start seeing clones, the game already decided you’re a cheater.
They’ll get banned eventually, one of the purposes of the “ghost” players is they can be used on “suspected” players that aren’t 100% sure of cheating yet, and trying to kill them will let system know they are in fact a cheater.
But it makes no sense. Let’s say they enable the decoys for you because you’re “suspected”. How are you going to guarantee you aren’t going to accidentally shoot one? They are apparently mostly indistinguishable and in a game where you are sprinting around and flicking to different targets, you’re not going to wait around to find out.
So what, you kill the clone and are instantly labeled a hacker? Nah, there’s no way it’s a detection tool. If you start seeing clones, the game already decided you’re a cheater.
The other game mentioned in the article are slowing the cheater’s speed, right? Why not outright ban them then?