After the initial trouble with the Zero Dawn port (which they actually put in the work to fix), the ports have been stellar.
The extensive accessibility settings and configurable graphics have been even more accommodating than some PC-only titles.
And sony has been releasing drivers for the PS controllers so that ported PS5 games could still access and use the unique features on the DS5 controller, even when not running on an PS5. And not just on windows, but on Linux too. Sony has been going out of their way to not just bring the games over, but to explicitly support unique features they could have locked down and made exclusive to PS consoles.
Getting to play with the half/full adaptive trigger pull for main/secondary fire in Rift Apart on PC, was really cool.
It almost feels too good to be true in comparison to companies like Apple and Nintendo.
It would be well received. The last batch of Sony games ran pretty decent
After the initial trouble with the Zero Dawn port (which they actually put in the work to fix), the ports have been stellar.
The extensive accessibility settings and configurable graphics have been even more accommodating than some PC-only titles.
And sony has been releasing drivers for the PS controllers so that ported PS5 games could still access and use the unique features on the DS5 controller, even when not running on an PS5. And not just on windows, but on Linux too. Sony has been going out of their way to not just bring the games over, but to explicitly support unique features they could have locked down and made exclusive to PS consoles.
Getting to play with the half/full adaptive trigger pull for main/secondary fire in Rift Apart on PC, was really cool.
It almost feels too good to be true in comparison to companies like Apple and Nintendo.
Don’t forget the mess of The Last of Us, which as far as I know still runs like shit.
There were issues with Ratchet and Clank at launch as well.