• RGB3x3@lemmy.world
    link
    fedilink
    English
    arrow-up
    4
    ·
    11 months ago

    It’s not fudging roles, it’s making NPC decisions that help keep the game moving forward.

    A party of actual players would not be very happy with a DM that killed everyone in the first two hours of playing. Which is exactly what happened when I played BG3. Quickly taught me to save often and reload when I realize I’m completely losing a fight.

    • bouh@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      arrow-down
      1
      ·
      10 months ago

      Going that way, there’s no reason to completely lose a fight in BG3. You can flee and resurrect everyone, unlike in most tabletop games.

      Which leads to what I was saying : if tpk is the doing of the party, through its decisions, carelessness and/or poor play, they deserve to die.