Daddy needs a new pair of RAM!

edit: the fps are way better in smaller terminal windows with lower character count but then it’s hard to make out the dice. D:

edit2: code here (expires in 2 weeks)

  • Pudutr0n@lemmy.worldOP
    link
    fedilink
    arrow-up
    16
    ·
    15 hours ago

    Thanks! Yeah, there’s definitely A LOT of room for improvement. collisions are handled per vertex, but torque is applied to angular impulse to the dice as a whole (like a ball I guess). The settling is a huge issue, yes. the visual glitches I’ve been trying to get rid of but man… fix one and then another one pops up in a different case. Thanks for your critique. :)

    • Atherel@lemmy.dbzer0.com
      link
      fedilink
      arrow-up
      6
      ·
      13 hours ago

      I first read it as “there’s a lot of DOOM for improvement” but as the rest of your comment confirmed this, I’ll keep it that way in my head!