Chris Remington@beehaw.orgM to Gaming@beehaw.org · 3 days agoRoblox loses $70 billion in value as company blames lack of viral gameswww.dexerto.comexternal-linkmessage-square29fedilinkarrow-up155arrow-down10
arrow-up155arrow-down1external-linkRoblox loses $70 billion in value as company blames lack of viral gameswww.dexerto.comChris Remington@beehaw.orgM to Gaming@beehaw.org · 3 days agomessage-square29fedilink
minus-squareThunderComplex@lemmy.todaylinkfedilinkarrow-up1·1 day agoYou are forgetting number 4 which is already impacting the industry: people preferring to watch TikTok instead of playing games
You are forgetting number 4 which is already impacting the industry: people preferring to watch TikTok instead of playing games