I’ve been revisiting anno 2205, infamously the ugly duckling of the Anno series of RTS games. I don’t mind so much the fact that it’s different, lacks customisation and random map generation - I’m bothered because the game is so slow to progress through on challenge settings, and it feels like a game designed just to artificially waste your time; in other anno games, you can always pull tricks to dig yourself out of economic crisis - selling off assets and surplus goods, completing quests for other parties, or taking loans. 2205 is very very confined in terms of what you can do to financially recover in the early game and forces you into a lot of military events.

  • huey_m@piefed.social
    link
    fedilink
    English
    arrow-up
    1
    ·
    edit-2
    2 days ago

    I have a few hundred hours (481 between my wife and I… my guess is about 300-350 of that is me). That’s a lot of time. Remember, I said I tried to get through it multiple times, and each time I got bored with it near the end of Act 2, so that playtime adds up. I’m just past the point in my life where I’m willing to put up with much slog to get to good parts near the end, I’ll just watch a video with dinner and call it a day. I actually feel like I wasted too much time on it as it is, but I guess if you have lots of time on your hands some might not consider it much… I do, though.

    Again, I’ve seen the rest of the game and don’t agree with the characterization that it’s just the halfway point. It might be in terms of actual time played, but again, turns tend to take quite a bit longer in 5e at higher levels.