I’ve been revisiting anno 2205, infamously the ugly duckling of the Anno series of RTS games. I don’t mind so much the fact that it’s different, lacks customisation and random map generation - I’m bothered because the game is so slow to progress through on challenge settings, and it feels like a game designed just to artificially waste your time; in other anno games, you can always pull tricks to dig yourself out of economic crisis - selling off assets and surplus goods, completing quests for other parties, or taking loans. 2205 is very very confined in terms of what you can do to financially recover in the early game and forces you into a lot of military events.


For me? Rogue Trader. Maybe it got better but after sinking a lot of time into it, what I found was that you’d get to a certain point and after that the game fell apart. Each patch pushed the point back, but it never fully went away.
Playing it rn, at chapter 3. I like how they change the scale of the events in every chapter so far. The combat for boring somewhere in between chapter 1 and 2, though - maybe because I play on Normal. But I like the setting, characters are fun, though after BG3 it feels like not enough meaningful interaction with them.
I’ve read that DLCs are good, so I’m thinking the second playthrugh with Heretic character and DLCs.