I’ve been revisiting anno 2205, infamously the ugly duckling of the Anno series of RTS games. I don’t mind so much the fact that it’s different, lacks customisation and random map generation - I’m bothered because the game is so slow to progress through on challenge settings, and it feels like a game designed just to artificially waste your time; in other anno games, you can always pull tricks to dig yourself out of economic crisis - selling off assets and surplus goods, completing quests for other parties, or taking loans. 2205 is very very confined in terms of what you can do to financially recover in the early game and forces you into a lot of military events.

  • nullspace@lemmy.world
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    1 day ago

    It looks like Dragonsword, a single player gacha game, just released the other day if you wanted to scratch that itch.

    • MousePotatoDoesStuff@piefed.social
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      18 hours ago

      I don’t have a gacha itch. Genshin is my exception to the “no gacha” rule for one big reason (co-op that isn’t region-locked) and I’ve just gotten some grasp on my time management. So describing Dragonsword as a single-player gacha isn’t really making it appealing to me, and I really shouldn’t be picking up a new game right now. (Not to mention that after looking it up, it doesn’t seem to be a gacha, which is a big plus in my book.)

      I was going to still wishlist it, but unfortunately, while reading the Steam page and reviews, I noticed a few major deal-breakers:

      1. Incredibly repetitive and exhausting combat
      2. Bad AI-generated English translation
      3. No English voiceover

      And that in a game that prices itself above Deltarune.

      (To be fair, I also think Genshin shouldn’t be considered a free game weight-class-wise but a 40-50ish Euro game at least since that’s probably the approximate average revenue per player Hoyo gets.)

      • nullspace@lemmy.world
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        18 hours ago

        That’s a pretty damning breakdown, thanks for sharing your thoughts. I wonder though, if a game like that can’t even attract current/former gacha players then maybe the genre really can’t exist without the freemium payment structure.