A game’s quality is not always deterministic of the fanbase or playerbase’s activities.
A competitive game can have solid production quality, great optimization, and plenty of content to get immersed in, but still have players racing to the bottom of the social interaction barrel. Hard to fault the game itself for that.
A game’s quality is not always deterministic of the fanbase or playerbase’s activities.
A competitive game can have solid production quality, great optimization, and plenty of content to get immersed in, but still have players racing to the bottom of the social interaction barrel. Hard to fault the game itself for that.