• PotatoesFall@discuss.tchncs.de
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    11 hours ago

    Sooo hot take I really don’t understand the extent of outrage about physical media. I don’t want physical media. It’s outdated. It feels like at this point we are just making up reasons to be angry, and millenials entering the “back in my day” age is feeding into this. Don’t get me wrong, I’m angry too, but I’m also a contrarian piece of shit and very pedantic about being angry for the right reasons. A used market is important for physical tech and all kinds of things to prevent waste and encourage re-use, but that doesn’t make sense for digital goods. I dunno am I way off base here?

    • NewNewAugustEast@lemmy.zip
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      4 hours ago

      I agree with you. I have zero need for plastic boxes and circles. They make NO sense to me at all.

      I have never bought a game and thought: “is it worth it because I could sell it later?”

      I remember when game stop’s dumpsters were full of used games, do we really want that to happen again?

      At the same time: I would never buy a console. That seems ridiculous to me too.

    • FALGSConaut [comrade/them]@hexbear.net
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      5 hours ago

      My view is that with a physical copy I own it for life and there’s no way for Sony to come and take it away after they decide to “end support” or something. I can (and do) still plug in my ps2 and boot up any of my games from back then perfectly fine, and barring age/wear and tear I can continue to do so as long as I want. I’m also able to go buy old ps2 games from anyone who’s selling them, I don’t have to hope Sony has Mercenaries 2 on sale for $69.99 even though it’s older than a decent chunk of PlayStation users.

    • cecinestpasunecommunication@lemmy.dbzer0.com
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      11 hours ago

      Physical goods aren’t here for nostalgia, they’re here for media that can’t be remotely recalled the moment the corpos decide for whatever reason you can’t own it anymore.

      Its very important in the legal space. On the high seas, a HDD thumb drive or archival mdisc/tape drive are the same.

      • huey_m@reddthat.com
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        8 hours ago

        GOG has managed to put out DRM free games though on a digital distribution platform. I can have my entire library backed up and it isn’t possible for them to nuke it in any way, as far as I know. It really isn’t a problem inherent to digital downloads, only the way some are trying to do it.

    • placebo@lemmy.zip
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      6 hours ago

      When it comes to Playstation, you can either buy from PS Store or buy a disk somewhere else where it can be cheaper. Without physical media you only have one store, a full monopoly. I think that’s the main issue.

    • Tabitha ☢️[she/her]@hexbear.net
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      7 hours ago

      I do have that childhood nostalgia for cartridges, but that aside the modern joy of physical media is usually something like works offline, works 20 years from now, can’t be remotely disabled. But I’ve found that once you’re paying $599 for a brick with a 5 year expiration time bomb built-in, $70 per game, 20GB downloads before you can start playing, the dark patterns don’t end there, and the whole ecosystem just isn’t worth all the hassle.

    • ClassIsOver [none/use name, any]@hexbear.net
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      10 hours ago

      I’ve bought plenty of games that turned out to be dogshit, and the only solace they’ve provided is the ability to recoup some of the money by selling or trading the games. The physical games I do own are carefully curated, and I can still play all of them. I don’t want to be put in a position where I can’t get my money back AND I’m stuck with some shitty Hogwarts game.

      You aren’t off-base, you just aren’t taking Sony’s, Nintendo’s, Microsoft’s tendencies to say “You don’t own that game you bought anymore” into account. Games are way too expensive to be able to brush off the full price of a game that you have every reason to be able to go back to after years of not playing them. Don’t put your trust in companies, especially after decades of eroding consumer trust.

      Steam doesn’t do this (anywhere nearly as often). The lesson you should be getting from this new game sales trajectory is that if buying isn’t owning, then piracy isn’t theft. Don’t reward companies for clawing back any benefits you have of buying something. All you’re doing is ceding ground that you won’t get back.

    • Voytrekk@sopuli.xyz
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      11 hours ago

      The issue is removing another option for acquiring a game as well as a lack of ownership.

      Physical media allows you to do whatever you want with your copy of the game. It allows the market to determine the price of the game instead of just sitting at whatever price they want on the digital store.

      There is also the issue of download speeds. There are still many people in the world who have awful download speeds and/or data caps. Those people will lose the option to have the entire game on the disc.

    • Goodeye8@piefed.social
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      10 hours ago

      While there are a lot of reasons why getting rid of physical media is bad (such as physical media getting certain consumer protections that digital currently doesn’t) I’m going to try to make an argument I think you’d understand. From the image in the post Dead space digital version costs 69.99 but Dead Space physical version costs 18. Why does it cost 69.99 digitally and 18 physically? Because corporations like money. A physical disk cuts into their profit margin. They could’ve made 139.98 by selling the game to two people but instead they only made 69.99 (I know the numbers aren’t accurate and from physical sales corporations make even less but for the sake of the argument I’ll stick to those numbers) because only the first person paid the corporations and when that person was done they sold it to the second person who didn’t pay the corporations anything. In a sense physical media cost corporations a sale. But that’s one of the benefits of consoles for consumers. You can actually get old physical disks relatively cheap on the second hand market. Now you could argue that physical disk users are a minority and you’re probably right, but the fact that a physical market exists keeps corporations in check. If a game is priced too high you can always see if you can find a physical version for cheaper. But if there’s no physical version available you pay what they tell you to pay. Digital only on a closed platform is just giving corporations more control over the pricing of games and we know they want to jack up the price.

      I’m with you, I prefer digital media over physical. But my digital media is also bought on an open platform so I can choose where I get the best deal when buying digital media. I don’t have to pay the price Steam gives me, I can buy the game on GOG or Itch or a plethora of third party sellers. Despite the media being digital I retain (some) control over the pricing. That’s not true for consoles so on consoles digital only is a horrible idea.

    • mrgoosmoos@lemmy.ca
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      10 hours ago

      I agree with the theory. the reality is that there is no structure to resell digital goods and doing so isn’t in the favour of the corps controlling it.

      if there were a third party way to transfer ownership of digital goods? absolutely. but there isn’t, you’re at the mercy of the corp that wants more money and fuck you give it to them

    • pipes@sh.itjust.works
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      11 hours ago

      You’re not way off, digital is superior and less wasteful in theory, and in a progressive society we’d have already realised that digital goods should be transferable and should not expire (= should not have DRM), certainly not sooner than physical goods! We do not live in that society atm (:

      A practical example from experience: a steam game can only be gifted (aka transferred) to another account if you buy at least a second copy/key. The first copy is therefore less valuable than a game on a physical copy, that I can lend or gift to a friend.