Three current Rockstar employees in the UK have accused the GTA6 studio of effectively baking crunch into their contract and being inconsistent about pay.
A place I used to work at would have “surges” where people were required to stay at work for 14 hours a day every day including the weekend to catch up on the backlog.
Management itself admitted one month later that productivity had collapsed within one week and it was so bad that we were having less work done than with normal work hours.
A place I used to work at would have “surges” where people were required to stay at work for 14 hours a day every day including the weekend to catch up on the backlog.
Management itself admitted one month later that productivity had collapsed within one week and it was so bad that we were having less work done than with normal work hours.