For decades, Microsoft controlled PC gaming. If you wanted to play, you used Windows. It wasn't just the dominant operating system, it was the platform that ...
Not watching a 15 minute video, just responding to your comment. For AMD hardware, Linux is great. Most games run with the same performance, many run even faster, than native Windows, despite needing a compatibility layer.
Windows is the biggest bottleneck on PCs. The Windows scheduler is so bad that they have to bypass it and automatically pin fullscreen and game processes to CPU cores in order to get acceptable performance. They also recently updated Windows 11 to max the CPU frequency multiplier while mouse input is detected, in order to solve performance problems with responsiveness.
Windows fans will point to benchmarks of UE5 games, which still run with marginally worse performance on Linux compared to Windows. I play several UE5 games on Linux and the performance meets my expectations. The difference is not noticeable unless you are watching a performance graph. Time will tell if further optimizations put Linux at the same or better performance as Windows with UE5 games, too, like it already is for other games.
Pretty much the only games that cannot be played on Linux are games that deliberately disallow server connections from Linux clients or games that use Windows-only anti-cheat software. Everything else runs with good or great performance. This is the current state of gaming on Linux.
Since you covered AMD and not Nvidia: pre 1650 cards are completely unsupported (some distros keep old drivers in their repos, for how long - nobody knows), RTX20xx is like a corncob up your ass on Linux, RTX30xx and above start to handle things better, with RTX30xx losing up to 20% of performance and 50xx about 5-10%, in extreme cases (iirc The Last of Us) you will be lucky to break 20 FPS. There’s no Nvidia App, no Broadcast App either. There are currently a few versions of drivers, open source (not made by Nvidia), half open (made by Nvidia) and fully closed source (made by Nvidia), which only adds to the annoyance, as some drivers might work better for certain games, but obliterate performance in others, not to mention random crashing issues.
Not watching a 15 minute video, just responding to your comment. For AMD hardware, Linux is great. Most games run with the same performance, many run even faster, than native Windows, despite needing a compatibility layer.
Windows is the biggest bottleneck on PCs. The Windows scheduler is so bad that they have to bypass it and automatically pin fullscreen and game processes to CPU cores in order to get acceptable performance. They also recently updated Windows 11 to max the CPU frequency multiplier while mouse input is detected, in order to solve performance problems with responsiveness.
Windows fans will point to benchmarks of UE5 games, which still run with marginally worse performance on Linux compared to Windows. I play several UE5 games on Linux and the performance meets my expectations. The difference is not noticeable unless you are watching a performance graph. Time will tell if further optimizations put Linux at the same or better performance as Windows with UE5 games, too, like it already is for other games.
Pretty much the only games that cannot be played on Linux are games that deliberately disallow server connections from Linux clients or games that use Windows-only anti-cheat software. Everything else runs with good or great performance. This is the current state of gaming on Linux.
Since you covered AMD and not Nvidia: pre 1650 cards are completely unsupported (some distros keep old drivers in their repos, for how long - nobody knows), RTX20xx is like a corncob up your ass on Linux, RTX30xx and above start to handle things better, with RTX30xx losing up to 20% of performance and 50xx about 5-10%, in extreme cases (iirc The Last of Us) you will be lucky to break 20 FPS. There’s no Nvidia App, no Broadcast App either. There are currently a few versions of drivers, open source (not made by Nvidia), half open (made by Nvidia) and fully closed source (made by Nvidia), which only adds to the annoyance, as some drivers might work better for certain games, but obliterate performance in others, not to mention random crashing issues.
Haven’t touched NVIDIA since 900 series for basically this reason. NVIDIA drivers are pure garbage and their GPUs are beyond overpriced for gaming.