It’s been years but Daggerfall to me feels like the ideal RPG. They did make it a point to make simpler games after Daggerfall. Beginning with Morrowind, the magic categories slowly got reduced, the skills were intentionally consolidated and reduced in number. That’s the reason why the later games sold really well. Starfield still sold well despite the valid criticisms but they should have trended into more complexity for a space game. Bethesda games are the junk food of games (and sports games are Mountain Dew or something).
It’s been years but Daggerfall to me feels like the ideal RPG. They did make it a point to make simpler games after Daggerfall. Beginning with Morrowind, the magic categories slowly got reduced, the skills were intentionally consolidated and reduced in number. That’s the reason why the later games sold really well. Starfield still sold well despite the valid criticisms but they should have trended into more complexity for a space game. Bethesda games are the junk food of games (and sports games are Mountain Dew or something).