• racemaniac@lemmy.dbzer0.com
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    1 day ago

    What do you mean by “cheating in games is just not that serious”? If you mean viewing life in general, it’s not much of an issue: for sure. If you mean for specific games it’s not much of an issue, disagree. There really are games that are being completely ruined by cheaters, and that’s what they’re trying to combat.

    And if you ask my solution, why have games boot into their own OS where they can do anticheat in that kernel, instead of the kernel i use for other things too. Something that would achieve that conveniently would be awesome, it’s not as if pc’s still take ages to boot.

    • Gabadabs@lemmy.blahaj.zone
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      11 hours ago

      Anti-cheat that isn’t kernel-level has been around for ages - and even with the kernel level anti-cheat people still manage to cheat. I don’t think a special OS with it’s own kernel, just for gaming, would be practical. Most people aren’t going to install something like that, hell, most people that use a PC have no idea how installing an OS functions. Just have anti-cheat that isn’t kernel level, and have a robust report/banning system. Team Fortress 2 was practically unplayable for a long time due to it’s botting problems, but they managed to resolve it without kernel level anti-cheat.

    • Draconic NEO@programming.dev
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      14 hours ago

      Video games are not that important. That’s why cheating in them is not that serious. It is not worth the security and privacy risks of putting rootkits in people’s machines to address cheating. Many people in gaming communities advocate physical and sexual violence towards people who cheat, there is a perception that gaming is more important than it actually is.

      Games aren’t important enough to ever outweigh the risks, just like they aren’t actually important enough to justify physical and sexual violence against those who break their rules. People trying to argue for this as some paramount issue that needs to be combated no matter the cost need to get some perspective.

    • plz1@sh.itjust.works
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      1 day ago

      I think they were viewing it from a risk justification perspective. Giving anything kernel level access is high risk, and game publishers have not even remotely earned that level of trust.