cm0002@lemy.lol to Gaming@lemmy.zipEnglish · 13 days agoStarfield devs faced "a lot of pressure" to use Unreal Engine 5, former Bethesda artist says, but the Creation Engine won because of its modding capabilitywww.gamesradar.comexternal-linkmessage-square20fedilinkarrow-up154arrow-down10
arrow-up154arrow-down1external-linkStarfield devs faced "a lot of pressure" to use Unreal Engine 5, former Bethesda artist says, but the Creation Engine won because of its modding capabilitywww.gamesradar.comcm0002@lemy.lol to Gaming@lemmy.zipEnglish · 13 days agomessage-square20fedilink
minus-squareshani66@ani.sociallinkfedilinkEnglisharrow-up6arrow-down2·13 days agoI really hate to praise bethesda these days, but it’s good to see a studio still using an inhouse engine. Now if only that engine wasn’t garbage.
I really hate to praise bethesda these days, but it’s good to see a studio still using an inhouse engine. Now if only that engine wasn’t garbage.