Can’t really expect developers to account for 100× slower file loads with maps and assets streaming in, so it makes sense. SSDs aren’t really less available either. The only issue is that games these days are enormous in terms of disk space requirements.
Can’t really expect developers to account for 100× slower file loads with maps and assets streaming in, so it makes sense. SSDs aren’t really less available either. The only issue is that games these days are enormous in terms of disk space requirements.